Last year’s official SBK game was a successful outing for developer Milestone, and a game that managed to cater to both the simulation and arcade markets. This year’s title makes the jump to the PlayStation 3 and Xbox 360 on June 1, and we got our hands on a preview copy for the latter format. The racer provides customisation options, allowing for varying levels of realism and difficulty between arcade and simulation play. It will also include 12 real-life tracks (11 on the Xbox 360 version) including the well-known Phillip Island, Valencia, Monza, Donington, and Magny-Cours.
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